![Equipment | Exploring the city in AC Unity - Assassin's Creed: Unity Game Guide & Walkthrough | gamepressure.com Equipment | Exploring the city in AC Unity - Assassin's Creed: Unity Game Guide & Walkthrough | gamepressure.com](https://guides.gamepressure.com/acunity/gfx/word/106034019.jpg)
Equipment | Exploring the city in AC Unity - Assassin's Creed: Unity Game Guide & Walkthrough | gamepressure.com
![Why do high level weapons in Unity look so unrealistic and high-fantasy, while low level weapons look realistic and gorgeous? : r/assassinscreed Why do high level weapons in Unity look so unrealistic and high-fantasy, while low level weapons look realistic and gorgeous? : r/assassinscreed](https://preview.redd.it/kbxg6ei2avr71.png?auto=webp&s=a50a90dcd4058f7fb5af12a5aa93e2762f2fd4a1)
Why do high level weapons in Unity look so unrealistic and high-fantasy, while low level weapons look realistic and gorgeous? : r/assassinscreed
![Two-handed swords of AC Unity. The main reason they look like this is that they share their animations with axes. Is there any historical basis for these kinds of swords? : r/SWORDS Two-handed swords of AC Unity. The main reason they look like this is that they share their animations with axes. Is there any historical basis for these kinds of swords? : r/SWORDS](https://preview.redd.it/two-handed-swords-of-ac-unity-the-main-reason-they-look-v0-4j6nyns1myz91.png?auto=webp&s=67b1039071eb85aae898645ca63315e1e168d335)