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Subs Painter - Mesh having dark areas when Importing, baked normal comes out black. — polycount
Substance Painter: Problem with UV replace — polycount
Edited the UV Map of a mesh, and after reimporting and rebaking, the mesh is really wonky... happens on a fresh project import too. Any ideas? Edited on Left, Old on Right. :
Substance destroys my paint layers when I try and update the model (please help) : r/Substance3D