![Unity Tutorial / Explanation: Using masks and colors to improve the detection of object surfaces - Mod DB Unity Tutorial / Explanation: Using masks and colors to improve the detection of object surfaces - Mod DB](https://media.indiedb.com/images/members/4/3560/3559765/profile/maps.jpg)
Unity Tutorial / Explanation: Using masks and colors to improve the detection of object surfaces - Mod DB
![Joyce〔MinionsArt〕 on Twitter: "Super simple shader effect, but one that can be very useful in UI and 2D games. Using color channels as masks :) #gamedev #unity3d Code and shader graph file Joyce〔MinionsArt〕 on Twitter: "Super simple shader effect, but one that can be very useful in UI and 2D games. Using color channels as masks :) #gamedev #unity3d Code and shader graph file](https://pbs.twimg.com/tweet_video_thumb/EdsNw4jX0AM0MoZ.jpg)
Joyce〔MinionsArt〕 on Twitter: "Super simple shader effect, but one that can be very useful in UI and 2D games. Using color channels as masks :) #gamedev #unity3d Code and shader graph file
![GitHub - codexus/unity-RGBMaskGradientReplacementShader: Simple RGB Mask Gradient Replacement Shader GitHub - codexus/unity-RGBMaskGradientReplacementShader: Simple RGB Mask Gradient Replacement Shader](https://raw.githubusercontent.com/codexus/unity-RGBMaskGradientReplacementShader/master/preview.png)
GitHub - codexus/unity-RGBMaskGradientReplacementShader: Simple RGB Mask Gradient Replacement Shader
![Question - Isolating a color with a mask, then re-combining it with the texture: What am I doing wrong? - Unity Forum Question - Isolating a color with a mask, then re-combining it with the texture: What am I doing wrong? - Unity Forum](https://forum.unity.com/proxy.php?image=https%3A%2F%2Fi.postimg.cc%2FSs7nsfwv%2Fimage.png&hash=fb4c1cd4d097e2d28e264a94478d57b3)